WinCE平台下C#引用API(GDI)中注意内存泄漏

发表于:2007-06-11来源:作者:点击数: 标签:
由于C#精简框架集绘图函数不支持圆角矩形,所以引用了相关的API。 [DllImport("\\ windows \\coredll.dll ", EntryPoint = "RoundRect")] private static extern int CeRoundRect(IntPtr hdc, int X1, int Y1, int X2, int Y2, int X3, int Y3); 这是有内存

由于C#精简框架集绘图函数不支持圆角矩形,所以引用了相关的API。

[DllImport("\\windows\\coredll.dll", EntryPoint = "RoundRect")]

private static extern int CeRoundRect(IntPtr hdc,

int X1, int Y1, int X2, int Y2, int X3, int Y3);

这是有内存泄漏的源码:

public static int RoundRect(Graphics e, Pen pen, SolidBrush brush,

int X1, int Y1, int X2, int Y2, int X3, int Y3)

{        

IntPtr hpen;

IntPtr hbrush;

if(pen!=null)

{

hpen = CreatePen((DashStyle.Solid == pen.DashStyle) ? 0 : 1,

(int)pen.Width, SetRGB(pen.Color.R, pen.Color.G, pen.Color.B)); //创建GDI画笔 

}

else

{

hpen = GetStockObject(8);      //空画笔

}         

if (brush!= null)

{

hbrush = CreateSolidBrush(SetRGB(brush.Color.R, brush.Color.G, brush.Color.B));

//brush.Color.ToArgb());

}

else

{

hbrush = GetStockObject(5);

}

//pen.Dispose();

//brush.Dispose();

IntPtr hdc = e.GetHdc();

//---------------------  

SelectObject(hdc, hbrush);

SelectObject(hdc, hpen);

int intRet=RoundRect(hdc, X1, Y1, X2,Y2, X3, Y3);

DeleteObject(hbrush);

DeleteObject(hpen);

//---------------------

e.ReleaseHdc(hdc);

return intRet;

}

这是没有问题的源码:

public static int RoundRect(Graphics e,

Pen pen, SolidBrush brush, int X1, int Y1, int X2,

int Y2, int X3, int Y3)

{        

IntPtr hpen,old_pen;

IntPtr hbrush, old_brush;

if(pen!=null)

{

hpen = CreatePen((DashStyle.Solid == pen.DashStyle) ? 0 : 1,

(int)pen.Width, SetRGB(pen.Color.R, pen.Color.G, pen.Color.B));     

//创建GDI画笔 

}

else

{

hpen = GetStockObject(8);      //空画笔

}         

if (brush!= null)

{

hbrush = CreateSolidBrush(SetRGB(brush.Color.R,

brush.Color.G, brush.Color.B)); //brush.Color.ToArgb());

}

else

{

hbrush = GetStockObject(5);

}

//pen.Dispose();

//brush.Dispose();

IntPtr hdc = e.GetHdc();

//---------------------  

old_brush=SelectObject(hdc, hbrush);

old_pen=SelectObject(hdc, hpen);



int intRet=RoundRect(hdc, X1, Y1, X2,Y2, X3, Y3);

SelectObject(hdc, old_brush);

SelectObject(hdc, old_pen);

DeleteObject(hbrush);

DeleteObject(hpen);

//---------------------

e.ReleaseHdc(hdc);

return intRet;

}

看出代码的区别来了没有?泄漏的原因其实很简单,就是没有重新选入旧的画笔画刷。同样的程序(当然PC端的API库是GDI32)在上位机Window XP平台上没有什么问题(测试大约3天以上),而在WinCE平台确非常明显,大约1~3个小时(视圆角矩形绘图的多寡而定),该程序就会内存耗尽而死。

来源链接:http://blog.csdn.net/yefanqiu/archive/2006/12/05/1430411.aspx

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原文转自:http://www.ltesting.net

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