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This document provides an overview of ways to improve performance for EAServer applications. It includes suggestions for server-level and component properties, and for design and coding practices. There are many variables involved for application throughput and response times. In addition to tweaking the code in your application for optimum performance, you can tune EAServer based on application specifics as well. But where do you start? What parameters are available? How will changing them affect performance? This paper can serve as a guide to give you a point of reference to start from. As such, there is no silver bullet given, but rather a comprehensive look at what performance tuning is available in EAServer. Some of the material presented here only applies to EAServer 4.1+, although much of it applies to older versions as well. Be sure to check the EAServer documentation for the version you are using for clarifications and additional details. Section 1 General EAServer Tuning With the exception on Section 14, these suggestions focus on improving performance in a production environment. All of these recommendations are general guidelines. Results may vary depending on the design of your application, hardware and.network configuration, and other factors. For best results, you should monitor and measure performance as you fine-tune the configuration and application.
Section 2 EAServer Clusters
Section 3 Components
Section 4 Message Service
Section 5 Client Applications
Section 6 Protocols
Section 7 Web server redirector plug-ins
Section 8 Database Access
Section 9 Web Services Toolkit
Section 10 System-Level Tuning and Sizing
Section 11 Runtime Monitoring
Section 12 PowerDynamo
Section 13 Localization
Section 14 Development Environment
Section 1: General EAServer Tuning
This section contains suggestions to help improve overall performance of EAServer, regardless of the type of components, features implemented, or business logic used. Follow these suggestions for every EAServer installation.
Category | Performance Considerations | More Information |
HTTP Request Logging | By default, EAServer logs information about every HTTP request made. To improve the speed at which requests are served, you can disable the HTTP request log. | "HTTP Config", and "HTTP logging and statistics" in EAServer System Administration Guide |
HTTP Threads |
The HTTP thread settings allow you to balance memory resources. A maximum value set too high needlessly uses memory resources. To tune this setting, monitor the total number of hits listed in the httpstat.dat file for indications of a heavily loaded server, and adjust the maximum thread setting as necessary. Setting this number too high will result in thrashing, with many threads waiting for a slice of CPU time. As a general guideline, consider a limit of 100 clients per CPU on Solaris, and 75 clients per CPU on Windows. · com.sybase.jaguar.server.http.maxthreads |
Section 10 System-Level Tuning and Sizing "HTTP Config" in EAServer System Administration Guide |
IIOP Connections | The com.sybase.jaguar.server.maxconnections property should be set to accommodate the number of IIOP connections you expect. By default, this property is set to 30, which is probably too small for most production applications. | "Configuring a Server" in EAServer System Administration Guide |
Maximum Server threads | The com.sybase.jaguar.server.maxthreads property specifies the total number of combined HTTP and IIOP threads. As a general guideline, set this property as follows: Extra threads are needed for service components, thread manager and message service. If you are not calculating precisely, a guideline is to add another 50 threads. Important Note: See component Bind Thread property -- components with this setting require twice as many threads. |
"Configuring a Server" in EAServer System Administration Guide |
Server stack size |
Stack size determines how many client requests can be served simultaneously. If there are a large number of clients utilizing the server, you may want to reduce the default stack size, which is the amount of memory reserved for the call stack associated with each thread. For Unix, set the stack size using the com.sybase.jaguar.server.stacksize property. |
"Configuring server stack size" in EAServer System Administration Guide |
JVM Heap Size |
You can specify the minimum and maximum JVM heap size with com.sybase.jaguar.server.jvm.maxHeapSize and com.sybase.jaguar.server.jvm.minHeapSize (This property is valid for any version of the JVM) |
"Repository Properties Reference" in EAServer System Administration Guide Memory Management within Java Processes |
JVM 1.3 Flags | These flags are specific to JDK 1.3, and are added using the EAServer property com.sybase.jaguar.server.jvm.options. NT & Solaris flags
Solaris-Only flags
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In-depth documentation of the flags is provided at java.sun.com/docs/hotspot/index.html">Performance Documentation for the Java HotSpot Virtual Machine |
JIT |
Allow Just-In-Time compiling (JIT) by setting the com.sybase.jaguar.server.jvm.nojit property to false. JIT converts Java bytecode into native machine code, which generally runs much faster than when the bytecode is executed by the interpreter. |
"Repository Properties Reference" in EAServer System Administration Guide java.sun.com/developer/onlineTraining/Programming/JDCBook/perf2.html#jit">Just-In-Time Compilers on Java Developer Connection |
HotSpot VM |
For improved performance, EAServer 4.0+ can run with JDK 1.3 and the Java HotSpot virtual machine. On some platforms, EAServer can also use the Java HotSpot VM with JDK 1.2. |
"Creating and Configuring Servers" in EAServer System Administration Guide java.sun.com/products/hotspot/whitepaper.html">Java HotSpot Performance Engine Architecture |
Tracing and Debugging |
Be sure all unnecessary tracing is off. This includes the server-level trace options for Attentions, Network Driver APIs, Network Driver Requests, Protocol Data, Protocol Headers, Servlets, JAAS Debug, JCM Trace. |
"Log/Trace", and "Repository Properties Reference" in EAServer System Administration Guide |
Static Page Caching |
EAServer 4.1+ supports caching of static content. Static page caching can increase performance by caching static files in memory. You can configure the cache size, which files are cached, and how long the cached content is stored.
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"Static Page Caching", "Creating and Configuring Servers", and "Repository Properties Reference" in EAServer System Administration Guide |
Random Seed | EAServer requires a random seed to initialize the random number generation used in cryptographic algorithms. The data used as the seed for the random number generation depends on your platform. You can set the JAGUAR_RANDOMSEED variable to improve EAServer performance without diminishing the randomness of the seeding data. | "Operating system configuration" in EAServer System Administration Guide |
Classpath | Check the classpath and bootclasspath in the the system environment and/or server start script to ensure that it is clean and that the order is appropriate |
Section 2: EAServer Clusters |
Category | Performance Considerations | More Information | ||||||||
Load Balancing Policy | The Adaptive policy has more overhead than the other three policies, since it adjusts load based on metrics data. | "Adaptive policy" in EAServer System Administration Guide | ||||||||
Load Metrics |
You can set the intervals for metrics collection and distribution;
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"Load metrics" and "Configuring load balancing" in EAServer System Administration Guide | ||||||||
Number of cluster members | Increased availability and load balancing can be achieved by adding more members and name severs into a cluster. However, the binding/rebinding and heartbeat detection times increase as the number of members/name servers in a cluster increases | "Heartbeat detection" in EAServer System Administration Guide | ||||||||
Heartbeat frequency |
Performance decreases as the frequency setting is set shorter, since it causes servers to ping each other more frequently. Ensure Heartbeat Frequency is set reasonably. |
"Heartbeat detection" in EAServer System Administration Guide | ||||||||
Transient versus persistent storage | Transient storage can help performance by reducing unnecessary client retries and failures in some scenarios. | "Heartbeat detection" in EAServer System Administration Guide | ||||||||
Cache synchronization options |
If the cluster includes components that enable object caching automatic persistence, you can choose one of four synchronization options for the caches; None (default), Mirror, Replicate, Invalidate. The Replicate and Invalidate options provide two alternative ways to replicate with transaction consistency, if you need to do so. Between the two, the Invalidate option may yield better performance if the component's state is large, and the cluster has many members. |
"Entity object and query caching", "Configure concurrency control" in EAServer Programmer's Guide | ||||||||
Automatic failover for components | You can mark selected components to support transparent automatic failover. If a client has an object reference for a component on a server in a cluster, the client's object reference will provide transparent failover, unless all the servers in the cluster fail. | "Automatic failover" in EAServer System Administration Guide |
Section 3: Components |
This section includes performance suggestions for all components in general, and for specific component types.
It is important to realize, however, that in addition to choosing the appropriate property settings, you should review and tune the code of the component itself for optimum efficiency.
These recommendations apply to all components, regardless of their type. Follow these suggestions for every component, in addition to the ones provided for specific component types.
Category | Performance Considerations | More Information | ||||||||||||
Instance pooling |
Object instantiation is expensive. To improve overall performance, use instance pooling, which allows EAServer clients to reuse component instances, eliminating the resource drain caused by repeated creation of component instances. Instance pooling can decrease client response time, but can also increase memory usage in the Jaguar server. You can configure the maximum and minimum pool size to constrain the memory used to maintain an instance pool. By default, no minimum or maximum is set. You can increase memory efficiency by ensuring that heavily used components have higher minimum and maximum pool sizes than less commonly used components. If you specify a maximum, the pool size will grow as additional instances are required to satisfy client requests, up to the maximum specified size. Subsequently, EAServer destroys excess instances after deactivation. As a result, instance pooling benefits are lost when the maximum is configured too low. |
"Supporting instance pooling in your component", and "Component properties: Instances" in EAServer Programmer's Guide | ||||||||||||
Named Instance Pools |
Named instance pools are available in EAServer 3.6.1 ESD4, and 4.1.1+. This feature allows specific components to be grouped into specific pools, with minimum and maximum instances defined. This feature can be especially useful for components that have the Bind Thread property set. |
EAServer 3.6.1 ESD4 Release Bulletin, and EAServer 4.1.1 Release Bulletin | ||||||||||||
Bind Thread |
When this option is enabled, component instances are bound to the creating thread. Although components with this setting may be pooled, and multiple instances may still run concurrently on separate threads, scalability is decreased. In addition, extra resources are required since twice as many threads are needed -- the client thread plus another thread bound to the component. Enable this option only for ActiveX components, and components that use thread-local storage (see the PowerBuilder components section). Otherwise, disable this feature so EAServer can run the component on any available thread. |
"Component properties: Instances" in EAServer Programmer's Guide | ||||||||||||
Bind Object |
Avoid this model - it uses stateful components and does not use pooling, which greatly reduces scalability. Bind object causes an instance of a stateful component to be bound to a client's proxy reference until the client destroys or releases the reference, or the client times out. |
"Component properties: Instances" in EAServer Programmer's Guide | ||||||||||||
Concurrency |
Concurrency indicates whether multiple instances can be simultaneously active on different threads. Set to true by default, to offer the highest performance. Important: With concurrency set, you must protect any static instance variables by making them thread-safe. Exceptions to this rule are static variables that include the final modifier (meaning it is a constant that cannot be changed), and static variables defined as a primitive datatype that is 32 bits or less. This restriction is required in order to prevent thread race conditions, which cause random unpredictable results that can be very difficult to troubleshoot. |
"Component properties: Instances" in EAServer Programmer's Guide java.sun.com/developer/Books/performance2/chap3.pdf">Race Conditions and Mutual Exclusion on the Sun java.sun.com/developer/Books/performance2/">Java Developer Connection | ||||||||||||
Sharing |
Avoid this model. Since there is one instance per server, you must synchronize all instance and static variables, which creates a bottleneck each time a synchronization is done. Additionally, developers need to be aware that in a cluster, each server has it's own instance, so the component is not truly a singleton object. The shared flag should only be used in specific scenarios where the component is designed with the above considerations in mind, and the developer is aware of the potential server bottlenecks and cluster implications. |
"Component properties: Instances" in EAServer Programmer's Guide | ||||||||||||
Stateless versus Stateful components | Use stateless components whenever possible. Rather than using a stateful component, consider one of these alternatives when you need to accumulate data across method invocations;
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"Stateful versus stateless components", "Component Life Cycles", "Creating ActiveX Components", "Share data between C or C++ components" in EAServer Programmer's Guide | ||||||||||||
Persistence for stateful components |
State data can be stored either in memory or to a persistent data store. In-memory storage offers better performance than persistent storage. In-memory storage uses a mirror-pair model where data is replicated between pairs of servers running in the cluster. Each client session has two points of failure (the originating server, and its mirror-pair twin.) Persistent storage uses a remote database to store component state. A component instance can failover to any other server in the cluster where the component is installed. Persistent storage requires a highly available database, otherwise the database itself can become a single point of failure. |
"Managing Persistent Component State" in EAServer Programmer's Guide | ||||||||||||
Releasing connections and other resources
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For improved performance, connections should not be held any longer than necessary. Early deactivation prevents a client application from tying up connections and other resources that are associated with a component instance. There are two ways to support early deactivation:
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"Supporting early deactivation in your component", "Using transaction state primitives", "Component properties: Transactions" in EAServer Programmer's Guide | ||||||||||||
Efficient Coding for Transactions | For components that participate in a transaction, use isRollBackOnly to test if the transaction already doomed before the method executes more logic that would have to be rolled back. | "Defining transactional semantics" in EAServer Programmer's Guide | ||||||||||||
Tracing and Debugging |
Be sure all tracing and debugging flags are turned off in the production environment. These properties include:
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"Repository Properties Reference" in EAServer System Administration Guide | ||||||||||||
Transaction Processing Model | If a component performs updates to a noncritical database (for example, logging usage statistics that are not considered as mission-critical data) you can choose Not Supported as the component's transaction attribute to eliminate the overhead of using two-phase commit. | "Transactional component attribute" in EAServer Programmer's Guide | ||||||||||||
Timeouts on method calls, instances, and transactions |
By default, EAServer will wait indefinitely for component methods to complete, for instances to be released, and for open transactions to be completed. If desired, you can set a maximum number of seconds that EAServer should wait for these events. You can set defaults at the server-level, and override the defaults at the component-level. When a specified maximum is reached, EAServer will returning an exception to the client.
(All of the above properties are prefixed by com.sybase.jaguar.) (*) Note: Network latency between client and server is not included in the measured method execution time. Although for C++ components running in an external process, the measured time does include interprocess communication latency. |
"Component properties: Resources" in EAServer Programmer's Guide |
Category | Performance Considerations | More Information |
Concurrency and Bind Thread Options |
For best performance, enable the Concurrency option and disable the Bind Thread option.
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"Creating Service components" in EAServer Programmer's Guide |
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Follow these suggestions for all types of Java components and applications.
Category | Performance Considerations | More Information |
Result sets and JDBC Statements | If you use the Java Connection Manager (jcm) classes, you must explicitly clean up java.sql.Statement objects to avoid memory leaks. Before releasing a connection back into the cache, call Statement.close() and set the Statement reference to null. | "Using Java Connection Manager classes" in EAServer Programmer's Guide |
Java Performance Analysis |
Several profiling tools are available to help identify bottlenecks, memory leaks, and other performance issues in a Java components, applications, and applets. Profiling can help you identify code that needs to be modified or removed for performance reasons. |
Setting up OptimizeIt for Use with EAServer Memory Management within Java Processes Java 2 Performance Analysis on Java Developer Connection |
Log4j | Only set logging to verbose for debugging purposes, since it can potentially slow performance. | Java World article: log4j, a fast and flexible logging API for Java |