<%@ page contentType="image/jpeg" ... %> 然后你需要创建一个BufferedImage绘制你的动态图像: BufferedImage image = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB); |
Graphics g = image.getGraphics(); // or Graphics2d g2d = image.createGraphics(); |
g.dispose(); // or g2d.dispose(); |
ServletOutputStream sos = response.getOutputStream(); JPEGImageEncoder encoder = JPEGCodec.createJPEGEncoder(sos); encoder.encode(image); // or ImageIO.write(image, "JPEG", out); |
<%@ page contentType="image/jpeg" import="java.awt.*,java.awt.image.*, com.sun.image.codec.jpeg.*,java.util.*" %> <% // Create image int width=200, height=200; BufferedImage image = new BufferedImage(width, height, BufferedImage.TYPE_INT_RGB); // Get drawing context Graphics g = image.getGraphics(); // Fill background g.setColor(Color.white); g.fillRect(0, 0, width, height); // Create random polygon Polygon poly = new Polygon(); Random random = new Random(); for (int i=0; i < 5; i++) { poly.addPoint(random.nextInt(width), random.nextInt(height)); } // Fill polygon g.setColor(Color.cyan); g.fillPolygon(poly); // Dispose context g.dispose(); // Send back image ServletOutputStream sos = response.getOutputStream(); JPEGImageEncoder encoder = JPEGCodec.createJPEGEncoder(sos); encoder.encode(image); %> |