wingc 回复于:2003-07-26 00:05:20 |
大哥,你现在给的这个cd-key破解才是能用的啊,上次给那个是个perl的破解脚本,就是在源文件里查找替换二进制代码,那个是不能用的。 这个能用了,呵呵,以后可以玩了! |
zhaoxfans 回复于:2003-07-26 09:56:20 |
好东西,收下.呵呵 |
great.lin 回复于:2003-07-26 22:12:57 |
so good !! |
轩辕砍刀 回复于:2003-07-26 22:13:58 |
不错,支持原创。 |
ys93 回复于:2003-07-27 01:36:35 |
生平第一次发贴被加精华,爽! |
cnbluestar 回复于:2003-07-27 11:38:54 |
恭喜,有空一起玩两吧?呵呵! |
david5337 回复于:2003-07-27 13:10:25 |
好! |
osoftware 回复于:2003-07-27 22:33:23 |
可惜linux下不能玩啊 |
ys93 回复于:2003-07-27 23:31:44 |
就算有LINUX版的也不能玩啊,那个3D性能................................. |
m4a1 回复于:2003-07-28 10:29:35 |
thanks |
好好先生 回复于:2003-07-28 10:43:18 |
有机会我也配个游戏服务器玩玩,我是这个游戏的爱好者.可是找到的全是网络版的,玩不了. |
bluelotus 回复于:2003-07-28 11:10:05 |
呵呵,写得不错,等我也写一个cs服务器的安装指南,你的cs服务器的版本低了一点,我写一个最新的。 |
jiasion 回复于:2003-07-30 11:52:41 |
呵呵~~,有机会偶也学做做。。。 |
Anonymous1 回复于:2003-07-30 15:41:04 |
engine_i386.so 你提供的这份文件好象不行哦~我换了这个文件才可以http://www.okgogogo.com/download/get.asp?id=6&type=4&url=1 还有就是没有防作弊补丁哦~ http://www.okgogogo.com/download/get.asp?id=96&type=4&url=1 C-D服务端4.1.0 官方版本(linux) |
ys93 回复于:2003-07-30 20:12:50 |
我提供的这个绝对可以. 关于反作弊: 下载METAMOD,一切插件的基础. http://metamod.org/dl/dlls/metamod_i386.so.gz 将文件复制到../HLDS_L/CSTRIKE/DLLS下,用任一文本编辑器打开CSTRIKE目录下的liblist.gam文件,把gamedll_linux "dlls/cs.i386.so"改成gamedll_linux "addons/metamod/dlls/metamod_i386.so" 把secure "1"改成:"0",CD和VAC不能同时启动,改成0就是关闭VAC反作弊. 下载Cheating-Death4.1.0服务器端 http://down.ccsk.net/show.php?id=1297&down=4 解压后将文件复制到/CSTRIKE/ADDONS/CDEATH下 然后在CSTRIKE目录下建立文本文件命名为METAMOD.INI输入LINUX ADDONS/CDEATH/CHMOD.I586.SO 路径及文件名根据实际情况决定. 现在重起吧,应该有成果了. |
ys93 回复于:2003-07-30 20:14:51 |
Auto-restarting the server on crash Console initialized. Protocol version 46 Exe version 3.1.1.1 Exe build: 22:35:19 Apr 29 2003 (2378) Auth Server Server IP address 127.0.0.1:27016 Metamod version 1.16 Copyright (c) 2001-2003 Will Day <willday@metamod.org> Metamod comes with ABSOLUTELY NO WARRANTY; for details type `meta gpl'. This is free software, and you are welcome to redistribute it under certain conditions; type `meta gpl' for details. CDMOD: Cheating-Death has successfully hooked the game dll. Cheating-Death v3.3.1 This software is free and comes with ABSOLUTELY NO WARRANTY. http://www.unitedadmins.com/cdeath.php Master server communication disabled. 看见这个就成功了. |
zuogang 回复于:2003-07-31 09:02:52 |
我的cs服务器是在rh8下安装的,在rh9下ping值比rh8要高。但不管是rh8还是rh9也好。都有lag现象。别人都说卡。我的服务器是赛扬850的,256M的内存,除了syslogin和network服务外什么服务都没开,8个人玩的时候。用top看cpu才使用了30%。内存也够。为什么还是有lag呢?大家可以来看看,服务器地址:cs.tugbc.com:27016 |
Anonymous1 回复于:2003-07-31 11:40:29 |
Auto-restarting the server on crash /cs/hlds_l/engine_i386.so: undefined symbol: SteamStartValidatingNewValveCDKey Add "-debug" to the ./hlds_run command line to generate a debug.log to help with solving this problem Thu Jul 31 11:39:22 HKT 2003: Server Died |
Anonymous1 回复于:2003-07-31 11:58:40 |
Auto-restarting the server on crash Host_Init Added packfile /cs/hlds_l/valve/pak0.pak (985 files) Protocol version 46 Exe version 3.1.1.0 Exe build: 14:17:24 Sep 26 2002 (2163) Auth Server Server IP address 127.0.0.1:27015 PackFile: /cs/hlds_l/valve/pak0.pak : models/w_battery.mdl PackFile: /cs/hlds_l/valve/pak0.pak : models/w_antidote.mdl PackFile: /cs/hlds_l/valve/pak0.pak : models/w_security.mdl PackFile: /cs/hlds_l/valve/pak0.pak : models/w_longjump.mdl PackFile: /cs/hlds_l/valve/pak0.pak : models/w_9mmclip.mdl PackFile: /cs/hlds_l/valve/pak0.pak : models/shotgunshell.mdl PackFile: /cs/hlds_l/valve/pak0.pak : models/w_shotbox.mdl PackFile: /cs/hlds_l/valve/pak0.pak : models/w_weaponbox.mdl PackFile: /cs/hlds_l/valve/pak0.pak : sprites/zerogxplode.spr PackFile: /cs/hlds_l/valve/pak0.pak : sprites/WXplo1.spr PackFile: /cs/hlds_l/valve/pak0.pak : sprites/steam1.spr PackFile: /cs/hlds_l/valve/pak0.pak : sprites/bubble.spr PackFile: /cs/hlds_l/valve/pak0.pak : sprites/bloodspray.spr PackFile: /cs/hlds_l/valve/pak0.pak : sprites/blood.spr PackFile: /cs/hlds_l/valve/pak0.pak : sprites/b-tele1.spr PackFile: /cs/hlds_l/valve/pak0.pak : sprites/c-tele1.spr PackFile: /cs/hlds_l/valve/pak0.pak : sprites/laserbeam.spr PackFile: /cs/hlds_l/valve/pak0.pak : sprites/laserdot.spr PackFile: /cs/hlds_l/valve/pak0.pak : models/grenade.mdl PackFile: /cs/hlds_l/valve/pak0.pak : sprites/explode1.spr PackFile: /cs/hlds_l/valve/pak0.pak : models/hgibs.mdl PackFile: /cs/hlds_l/valve/pak0.pak : models/agibs.mdl PackFile: /cs/hlds_l/valve/pak0.pak : sprites/flare1.spr PackFile: /cs/hlds_l/valve/pak0.pak : sound/items/gunpickup2.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/items/9mmclip1.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/weapons/reload1.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/weapons/reload3.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/weapons/357_cock1.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/weapons/debris1.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/weapons/debris2.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/weapons/debris3.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/weapons/bullet_hit1.wa PackFile: /cs/hlds_l/valve/pak0.pak : sound/weapons/bullet_hit2.wa PackFile: /cs/hlds_l/valve/pak0.pak : sound/items/weapondrop1.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/items/ammopickup2.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/weapons/explode3.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/weapons/explode4.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/weapons/explode5.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/common/npc_step1.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/common/npc_step2.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/common/npc_step3.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/common/npc_step4.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/debris/wood1.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/debris/wood2.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/debris/wood3.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/plats/train_use1.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/buttons/spark5.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/buttons/spark6.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/debris/glass1.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/debris/glass2.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/debris/glass3.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/items/flashlight1.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/common/bodysplat.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/common/wpn_hudoff.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/common/wpn_hudon.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/common/wpn_moveselect. PackFile: /cs/hlds_l/valve/pak0.pak : sound/common/wpn_select.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/common/wpn_denyselect. PackFile: /cs/hlds_l/valve/pak0.pak : sound/player/geiger6.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/player/geiger5.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/player/geiger4.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/player/geiger3.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/player/geiger2.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/player/geiger1.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/common/null.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/items/suitchargeok1.wa PackFile: /cs/hlds_l/valve/pak0.pak : sound/common/bodydrop3.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/common/bodydrop4.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/doors/doormove8.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/doors/doorstop8.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/items/medshot4.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/items/medshotno1.wav PackFile: /cs/hlds_l/valve/pak0.pak : sound/items/medcharge4.wav PackFile: /cs/hlds_l/valve/pak0.pak : models/w_battery.mdl PackFile: /cs/hlds_l/valve/pak0.pak : models/w_antidote.mdl PackFile: /cs/hlds_l/valve/pak0.pak : models/w_security.mdl PackFile: /cs/hlds_l/valve/pak0.pak : models/w_longjump.mdl PackFile: /cs/hlds_l/valve/pak0.pak : models/w_9mmclip.mdl PackFile: /cs/hlds_l/valve/pak0.pak : models/shotgunshell.mdl PackFile: /cs/hlds_l/valve/pak0.pak : models/w_shotbox.mdl PackFile: /cs/hlds_l/valve/pak0.pak : models/w_weaponbox.mdl PackFile: /cs/hlds_l/valve/pak0.pak : sprites/zerogxplode.spr PackFile: /cs/hlds_l/valve/pak0.pak : sprites/WXplo1.spr PackFile: /cs/hlds_l/valve/pak0.pak : sprites/steam1.spr PackFile: /cs/hlds_l/valve/pak0.pak : sprites/bubble.spr PackFile: /cs/hlds_l/valve/pak0.pak : sprites/bloodspray.spr PackFile: /cs/hlds_l/valve/pak0.pak : sprites/blood.spr PackFile: /cs/hlds_l/valve/pak0.pak : sprites/b-tele1.spr PackFile: /cs/hlds_l/valve/pak0.pak : sprites/c-tele1.spr PackFile: /cs/hlds_l/valve/pak0.pak : sprites/laserbeam.spr PackFile: /cs/hlds_l/valve/pak0.pak : sprites/laserdot.spr PackFile: /cs/hlds_l/valve/pak0.pak : models/grenade.mdl PackFile: /cs/hlds_l/valve/pak0.pak : sprites/explode1.spr PackFile: /cs/hlds_l/valve/pak0.pak : models/hgibs.mdl PackFile: /cs/hlds_l/valve/pak0.pak : models/agibs.mdl PackFile: /cs/hlds_l/valve/pak0.pak : sprites/flare1.spr Master server communication disabled. |
Anonymous1 回复于:2003-07-31 12:02:17 |
还有就是要添加什么才可以使用OP进行远程管理呢? |
tian_005 回复于:2003-07-31 13:33:33 |
下了个4。0的MYSQL,前面一切都很正常,我/BIN 。/MYSQL 出现ERROR 2002 :cannot connect to lcoal mysql server through socket "/tmp/mysql.sock" (2) 我不知道那里错,斑竹你能拿,把答案写清楚点,555我很菜的 |
ys93 回复于:2003-08-01 11:26:21 |
在SERVER。CFG里加入rcon_password xxxxxx就能远程控制了。 |
mofaser 回复于:2003-08-31 10:13:07 |
[quote:962b3d57ee="Anonymous1"]Auto-restarting the server on crash /cs/hlds_l/engine_i386.so: undefined symbol: SteamStartValidatingNewValveCDKey Add "-debug" to the ./hlds_run command line to generate a debug.log to help with ..........[/quote:962b3d57ee] 我也是这样,请问怎么解决的? |
mofaser 回复于:2003-08-31 10:15:48 |
up |
nozxb 回复于:2003-09-01 12:33:17 |
求CS战网程序下载网址,我到那儿都下不完:( 好多下到一半就再也连不上去了:( |
amilus 回复于:2005-03-02 02:42:46 |
不顶不是人~~~ http://cs.sfku.com |